Public web platform
Idirak
The main ecosystem for my independent digital projects—a connected home for public tools, learning experiences, AI experiments, and cultural technology.
Product designer · AI engineer · technology creator
I am Waris Ruzi. I have published 50+ iPhone and iPad apps, and today I build modern web platforms, AI-powered products, and technology for education, language, and culture.
About
My best work happens where interface clarity, technical architecture, and human purpose meet.
I do not separate design from engineering. I use both to understand the problem, reduce friction, and ship a product that feels intentional from the first screen to the last API call.
My path began with iOS publishing, expanded into UX and full-stack platforms, and now includes AI systems such as language models, retrieval, OCR, and computer vision. Across every stage, the thread is the same: make complex technology useful, approachable, and culturally aware.
Research, product structure, interaction design, prototypes, and scalable design systems.
Modern web products built from interface to database, API, authentication, and deployment.
A foundation in Swift and iOS, shaped by publishing more than 50 apps and games.
LLM applications, RAG, OCR, computer vision, and thoughtful human-in-the-loop experiences.
Journey
Native mobile craft became product design, full-stack engineering, and now AI-powered public platforms.
2012—2020
I learned product craft by shipping. I published 50+ iPhone and iPad applications across utilities, education, widgets, games, creative tools, productivity, and augmented reality.
2020—2023
The work expanded from individual apps into product systems: research, interface design, prototypes, design systems, modern web platforms, APIs, and cloud delivery.
2023—Present
Today I combine design and engineering with LLMs, computer vision, educational technology, and culturally meaningful public products across the web.
01 / Web platforms
Independent platforms for AI, learning, culture, creativity, productivity, and play—presented as one evolving body of work.
Public, personal work only. No confidential, internal, or employer-owned products are shown.
Public web platform
The main ecosystem for my independent digital projects—a connected home for public tools, learning experiences, AI experiments, and cultural technology.
Public web platform
An AI image generation platform for exploring visual ideas, creative direction, and generative workflows.
Public web platform
A browser playground for games, interactive experiments, and playful learning experiences.
Public web platform
An interactive 3D archive preserving the craft, geometry, and visual memory of traditional Uyghur doors.
Public web platform
An AI chat platform designed for thoughtful conversation, multilingual exploration, and accessible language technology.
Public web platform
A planning and productivity platform that turns ideas into clear, actionable structure.
Public web platform
A calm knowledge and documentation platform for collecting, structuring, and revisiting useful information.
Public web platform
A child-friendly Uyghur language learning platform built to make mother-tongue practice visual, inviting, and consistent.
Public web platform
A digital storytelling platform where cultural narratives become immersive, contemporary experiences.
Public web platform
A growing collection of useful digital tools designed to make everyday tasks feel simple and direct.
02 / AI projects
These are the public research and product directions I explore across language, vision, knowledge, creativity, and automation.
Useful product experiences built around capable models.
Tool-using systems that can plan, act, and collaborate.
Turning printed and handwritten language into usable data.
Visual understanding for cameras, images, and interfaces.
Grounded answers connected to trusted knowledge.
Model capabilities shaped into reliable product flows.
Creative tooling for concepts, art direction, and iteration.
Multilingual systems for access, learning, and culture.
Reducing repetitive work while keeping people in control.
03 / iOS development
From 2012 to 2020, I published more than 50 iPhone and iPad applications. The archive is presented as product history: a record of learning by designing, building, and shipping.
ARھاۋارايى
Multilingual weather forecasts with an augmented-reality layer.
سۈرەت تەھرىرلىگۈچ
Creative image tools with effects, drawing, text, and Uyghur typography.
كۈندىلىك خاتىرە
A simple private space for daily notes and reflection.
كالىندارىم
A lightweight calendar and home-screen widget experience.
ھالىتىم
A personal status and widget utility for quick expression.
ھېكىمەتلەر
A small reading experience for sayings and thoughtful excerpts.
A notable early project
An early mobile photo editor with drawing, effects, selective color, text overlays, cultural clip art, and support for more than a dozen Uyghur fonts. It represents the pattern that still guides my work: make modern creative technology feel native to the community using it.
04 / Games & interaction
From native mobile experiments to browser-based learning, games let interface design, motion, storytelling, and education meet.
01Live platform
A home for browser games and playful learning.
02Live browser game
Catch the right Uyghur words while flying through an imaginative sky.
03Game archive
A compact strategy and defense experience from the iOS years.
04Ongoing practice
Play-based tools for language, memory, and children's learning.
0550+ app era
Small, focused interactions designed for quick delight.
05 / Design
I use product thinking, systems, typography, motion, and emerging creative tools to make complex software feel calm and coherent.
Product systemCase study · 01
An expressive analytics interface balancing complex information with a cinematic visual system.
Interactive worldCase study · 02
A game experience combining cultural atmosphere, art direction, and immersive interface design.
AI interfaceCase study · 03
A visual direction for generative creation with an Apple-inspired focus on clarity and depth.
06 / Capabilities
I move comfortably between product thinking, visual design, application code, AI integration, and delivery.
07 / Community & culture
My independent work is connected by one mission: use contemporary technology to expand access to language, learning, creativity, and cultural memory.
Digital tools that help a living language remain useful in modern life.
Interactive archives for material culture, stories, and visual memory.
Playful, accessible learning for families across borders.
Emerging technology shaped around cultural context and community needs.
Sharing experiments, learning in public, and building on collective knowledge.
What drives me
I want to build products that are technically strong, visually considered, and meaningful enough to remain useful after the novelty fades.
08 / Research
I research the technical systems and human questions that shape the next generation of useful products.
From industrial cameras to language models, I am interested in how machines perceive, how people understand, and how thoughtfully designed systems can bring the two closer together.
09 / GitHub · Building in public
A live view of original repositories, languages, experiments, and public contribution activity from mobile, web, AI, education, and cultural technology.
Public repositories
Original public repositories
Years of development
Public contributions · past year
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10 / Contact
I am interested in thoughtful product design, modern web platforms, AI experiences, language technology, education, and culturally meaningful digital work.